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If there’s one thing RAGE 2 wants you to know from the second you step into its neon-soaked, post-apocalyptic wasteland, it’s that it doesn’t care about stealth. There are no quiet takedowns here. There is no hiding in the bushes. Co-developed by id Software, RAGE 2 inherits the aggressive, push-forward DNA of DOOM (2016)—meaning that the only way to survive is to kill, and the only way to kill is to dive headfirst into the meat grinder.
The game’s open world might have its quiet moments, but once you step foot inside an enemy outpost or mutant nest, the combat transforms into a beautiful, chaotic symphony of flying armor plates, exploding heads, and kinetic superpowers.
Here is a breakdown of what makes racking up kills in RAGE 2 one of the most satisfying loops in modern first-person shooters.